Well,
I was thinking, this cloak used in the game is not really a cloak. You can't hide very well
using this function. What I mean is; this cloak makes sound! Also it generates some kind of
blue waves that can be seen. Plus, it doesn't hide your shadows from the world. I have no idea
why Crytek bothered putting this in the game if it doesn't work as a proper cloak. Besides it
doesn't put you out of the radar (in scan or when firing); so it's completely useless!
Also I thought that, this could be changed in a patch or update, for <difficulty> issues.
And Offtopic. Sound effects and localization play different (in multiplayer) on first person
and third person (character settings are screwed, by default).
You can always hear the same <Pain and death> sounds. (Actually, death sounds do not play in multiplayer).
You know what I mean: "player" and "nk_soldier_01". Is there any way to fix this? For realism.
Greets.
:) :) ;)
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