disabling damage from TACgun to infantry:
SafeWriting.FuncContainer:AddFunc(
function(hit)
if hit.weapon and hit.weapon.class=="TACGun" and hit.target and hit.target.class=="Player" then
hit.damage = 0;
end
end,
"OnHit"
)
detecting and blocking RPG/LAW cheat:
It is possible, but it needs a hook in DLL. CryFire can do that. SafeWriting could be capable of it too, but it would require additional work from Zi.preventing gauss rifle camping
A good compromise between blocking the weapon and allowing unlimited camping, is to slowly reduce damage with increasing distance, so that from a far hill it will already require 2 hits to kill (just like DSG), but at close range it will work just like normal.❤️ 0