SSM SafeWriting 2.8.1
Hey guys! It's been more than a year since a last update, I am sorry it is so late, but I was really out from game for some time. Lately I decided it would be nice to fix several bugs in SSM and as I found out, there was even one serious one - rename spoof detection for 6156, it wasn't working correctly, so now it hopefully will work Here you can download latest version: http://crymp.net/forum/dl/SSMSafeWriting-2.8.2.zip So, you can read what is new in version.txt, but I will rather copy it here too:--[[
Added new function GetPlayers(), please prefer this over classic way of g_gameRules.game:GetPlayers()
as some of you might noticed, classic way sometimes returns redundant players, thus even if there are 2 players
on the server, it returns array of 3 for example
Fixed rename spoof detection
Fixed stability issues on connection to master ( i.e. "master unreachable" 40x row -> disappear from serverlist, that's now fixed )
Fixed when jailed player revived and wasn't teleported back to jail
Fixed bug when majority of players was kicked from server on new round (PreGame is automatically restarted when at least one player joins)
--]]
So happy playing on the servers! :)
PS: prepare for client update in nearby time too, especially stability of connection to master will be fixed
PPS: If you have any ideas what you would like to see in next SSM, feel free to write them here :)❤️ 0