[Fun and fight] changelogs

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  • misterSD

    ------------------ CHANGELOGS 02/03/18 Fixed the bug "your language is unkown", when the server restore your language Changed SteavenSeagal's realname into TunSalat ----- COMPETITION Important update: each events are competition now! you can try to win special rewards at the end of events! To see events's stats and infos, type !competition More players are playing on the server, higher will be the final reward. Special reward is gived to first 3 players, except if there is not enought activity (only the 1st will get reward so) The activity is based on all player's playing time Because of lags, translations on each !vote has been disabled if there is at least 8 players online! !vote kick is back, you can use this command ONLY on anonymous Nomads and players in forcelist. Please note thas: abusing this command (no rule breaking from the player) will put you into the forcelist! Of course, players in forcelist cannot use !vote kick

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  • misterSD

    After a long time, I finally fixed the bug that maked only the same 3 events votable, it's full random back now. More diversity will be seen soon.

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  • misterSD

    ----------------------- CHANGELOGS 20/04/19 - Added !profile, you can check easely all infos about you: pp, cp, magic power, experience and bank infos. Usage !profile <player> to view player's profile - Added a new boss, the fallen zombie! more infos with !bossinfo 6 - fixed a bug with players that have the vip chamber, they cannot be spectator anymore inside Everest - Reverted !transfermagic, now it's !transfermagic <player> <amount> instead of !transfermagic <amount> <player> - Aliens/Scouts from the !protection now attack zombies and clone-type bosses (cg fallen summoner, fallen vampire and fallen armorer) - !immortal cannot be used anymore inside the Everest catacombs and Vesper

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  • SashsBrest

    Goodbye good fps! Hello big lags!

    o(╥﹏╥)o

    https://youtu.be/SaeoFA7PCDA?t=20

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  • TunSalat

    Sash brother, you are so fast you don't need low lags :D

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  • SashsBrest

    TunSalat THX :)))

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  • Lycor

    But a little Diehard Ragequitter

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  • misterSD

    ----------------------- CHANGELOGS 27/04/19 - Fixed a bug: now kill the fallen hunter count as fallen mission - New boss: the Fallen Caver, this is the first boss that will run and hide instead of fight. more infos with !bossinfo 7 - The JetPack was nerf on certain areas. --> in darkmesa, if a player use the jetpack, more terminators will spawn --> in safezone if player use the jetpack, more aliens will spawn around him -- > in Everest Catacombs, if player use the jetpack, the Everest monster will try to eat him Added !faq, a bot will answer to player's question Fixed a bug that maked 999999 hunters and 999999 magical grunts in same time on the map (serv crash xD). I replaced my old broken script by a better that use longtick instead of loop New flash mission: every hour, a new mission is available New !guns, it look similar to !egg, but it's for special guns and not easter eggs

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  • misterSD

    ----------------------- CHANGELOGS 04/05/19 added !vote lag !insult now can be used against any player below your usergroup (instead of below supervisor), that mean admins can now !insult a moderator/supervisor (before it was impossible), and the owner can !insult admins New forcelist-system, now it's fully customisable: admins can define a specific malus (example: auto rename, auto-spam message, restriction ect...) Players in forcelist do not have nessesary all malus active now. ---> I disabled the message spam for $0Sashs !profile now show more informations to moderators: they can see the insult count of the player, and malus if the player is in forcelist Added a description to the mission-type "(null)" that explain better what it is fixed a bug that deleted a guardgame and maked it impossible to play This is not possible anymore to use MOAR and JETPACK inside the guardgame! --- PRISON EVENT the goal for the competition is now "win x round" instead of "kill x players" (more logic and more reason to play well his team, like escape for prisonners) Added a immortal mode for guards during the preparation-phase (they cannot be killed by claymores anymore) ----- Steelmill's scenes now can be also used on Paramill Added a new gamble-lost possibility on !gamble: cubes will spawn around the player to block/stuck him + meteorits will fall on him Added another new gamble-lost possibility: it will remove the player's nanosuit energy for 2 minutes Also added the linked SUPERVISOR command: !cube <player> it will start a cube-anomaly on the choosen player (or yourself if no name specified) !chamber and !safezone cannot be used anymore when the player is focused by Herobrine (bye bye the easy-win for the !challenge with focus) Fixed a bug that allowed players to use !blackjack take after a !blackjack ok fixed a bug that maked !magic usable even with less than 1 magic power According to Vinker's suggestion, and to make usual gamble more used (people currently spam !gamble 4, it's sad) prices have change! !gamble / !gamble 0 stay not changed (free) !gamble 1: 500 pp --> 0.1 magic power !gamble 2: 2000 pp --> 0.5 magic power !gamble 3: 5000 pp --> 2 magic power !gamble 4: 10 000 pp --> 5 magic power it is now possible to use magic power to play blackjack! type !blackjack <value> 1 Promoted fhutterli to moderator

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