Hey guys,
I'm trying to modify some .XML files so that some weapons make more or less damage to specific vehicles. It's been long time since I've done this, and I completely forgot how to do it. Any help is appreciated :)
In D:\Origin Games\Crysis\Mods\SafeWriting\Game\SafeWriting.pak and SafeWriting.pak\Scripts\Entities\Items\XML\Weapons\Multiplayer\LAW.xml I've changed its damage to 200. However, that is for some vehicles too high, and for some too low, as it's an overall setting.
What I want is to increase damage multiplier only for tanks for example, so it takes 3 hits for it to be destroyed. The other thing I want changed is damage multiplier for gauss bullet hits to VTOLs to be the same - 3 hits.
Which XMLs exactly do I need to modify, where do I find them, and where do I put them in the end, so everything works as I imagined?
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