I wanted to know if it's possible to load the client with the 64-bits executable + with a graphics mod I like? I don't know how to load multiple mods :/ Would be grateful if anyone could help me on this.
Hi. Since clent is a mod itself - it would be hard to run other dll type mods at the same time with it.
Unless you mean mods that you just put in game folder in .pak files - of course this is not a problem at all :)
As the matter of fact I'm working right now on big mod for Crysis which will contain many things together, all things that I have prepared for years and much more. But most of it will be directly in "game" folder and there will be only one dll - our beloved client :) at the end of shortcat's command line - the rest will be in .pak files - the easy way.
Anyway you have to try things to find out wha its possible to run. Of course if you are programmer you will find own way.
I'm sure that Zi as the author of our client - can give you finall answer. I'm just basic mapper and modder :)
Okay, well I imagine I can try and merge the mod in your client's mod folder... but since I get FPS drops in single player I can't expect too much from multiplayer xD I guess I'll just give up and play multiplayer as-is :P
Thanks for the fast answer mate, your client works wonderfuly! Doesn't seem to work with the 64-bits executable though x) ah well, doesn't change much anyway
Yes, 64bit version is kinda outdated, because there aren't any good 64 bit disassemblers for free :|
Actually, maybe, in next version, client would even support loading DLLs of other mods, but it's still long way to go, there is pretty big TODO list, for now just copy and paste all .pak files of your graphics mod into sfwcl folder.