Can\'t connect to any server/Validation problem

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  • Stefan

    I can\'t connect to any server after the GS shutdown. I tried using \"connect IP:port\" in console and I get this error: http://www.dodaj.rs/f/33/VQ/3kSRW5PG/screenshot-17.png Then, I tried just using \"connect\" which would join my local game immediately that I\'m hosting, and I got the same error. I also tried adding \"-mod sfwcl\" to my Crysis shortcut and it didn\'t make any difference. Few days ago while GS was active and when I connected successfully to my server without using GS (logged out and used \"connect\" in console), I got profileID=0 of course. I used !validate and literally nothing happened. Not in the console, not in game, nothing. After 90 secs I got kicked out. I\'m not sure if the script for that command is very well?

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  • Zi;

    1.) If server is on the list at http://forum.tvare.sk/master.php , connect it via this list, not by directly typing \"connect ip:port\" in-game. Why? Because as you can see, those links at list are weird and contain some data, which is needed for validation. For example sfw://%5.9.112.240:64003:1:3...72@Zi;%multiplayer/ia/steelmill:: When you run game via this link, client takes care of filling all these information and then sends it to server to validate it. 2.) Make sure that server you are connecting HAS got file Validation.lua or something like that in ServerFolder/ChatCommands In case of !HotSpot servers, all do have it ;)

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  • Stefan

    I\'ll try that now. I didn\'t install the registry, thought it was unnecessary. By the way, could you please post the changelog for 2.6.4? You forgot to add it in the .zip

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  • Zi;

    If you can´t install that registry, just move create.bat and SafeWritingClient.exe somewhere else, just like to Documents, and run create.bat there) Change log: 2.6.3 to 2.6.4 update: Fixed 5767 DLL - drop spoof detection Speeded up mod a little bit, by not writing loaded scripts to console, only error scripts + loaded count. The error is now written to console at loading scripts containing syntax errors. Added !vote command, usage !vote kick/map player/mapname. !vote map only works when you change allowMapVote from false to true inside the script ServerFolder\\ChatCommands\\Votes.lua Fixed player info recognition after round restart, when sometimes happened that player got message in english instead in his language. Account spam detection is no longer on 6156, due to GameSpy shutdown.

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  • Stefan

    After installing the registry successfully, nothing happens when clicking on my server on the master server page. Also, I\'m sure Validation.lua exists in /ChatCommands

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  • Zi;

    1.) SafeWritingClient.exe has to be in folder where is create.bat 2.) Run create.bat (if Windows8, unblock it [because of stupid \"SmartScreen\" feauture]) 3.) It will ask you to give rights for registry writing, if it wont ask you, something is wrong, and put create.bat & SafeWritingClient.exe somewhere exe 4.) If links do not work, please try other browser, as all know Microsoft and it´s IE just don´t give a shit about standards. Or add me on Skype: \"jakubinf\" ...

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  • TeslA

    yes this works for me i just entered in hot spot alien mode

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