Client crash

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  • Deleted account

    @KoenigsEgg well last time your server was online i tried to join and i instantly got kicked :)

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  • Koenigsegg

    @ zi, "OnConnect" the validate command is not working. It worked before the change. Validate does not show at all on connect. sync command does not show. player to player chat does not work cause no profile. I cant login with admin password cause no validate means no profile. I added Offhand.xml and Law.xml to anticheat xml so it doesnt kick players for this change. Console header works. Server commands works. You can join server and see for yourself. regards

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  • Zi;

    Does that happen only on your server or on all? Also, does that happen on your public server or on some your private thing where you test stuff? Thing is, client doesn't send !validate to servers, which do not appear in CryMP server list, for security reasons of exposing login token to unknown server.

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  • Koenigsegg

    @ zi, It happens on both server. No difference.

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  • Zi;

    So I guess, what you are trying to do, is you use OpenSpy as master and connect it using CryMP client and because OpenSpy serverlist != CryMP server list, you don't get auths, am I right? If yeah, at least I can fix it faster :D

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  • Koenigsegg

    @ zi, The public server is currently on openspy. This is where I tested it to find out that the problem is client related. On openspy it works flawlessly using the original gamespy challenge onconnect. Both server is identical with regards to ssm but last night the console header didnt work and now it works. Problem is the validate command is no longer executing.

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  • Zi;

    Does it tell you in console something like this upon joining in your client? Joining non Cry-MP server at IP:port Just check Game.log

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  • Koenigsegg

    @ zi, Yes I get that message in console. No no no, I only tested the public server on openspy to determine if ssm on server was corrupt or if client was problem. I have no intentions of mixing or combining openspy and crymp connection process. The client i'm using now is strictly crymp client.

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  • Zi;

    Great, that message signalizes CryMP doesn't recognize that server, that's why !validate is not sent. Try to restart your game and try again now, should be fixed.

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  • Koenigsegg

    @ zi, Validate command seems to be working now. I can easily add you to both server so that you can see firsthand how your changes effect the ssm. This is no problem and may save you some time on future modifications. I will launch the public server back on CryMP later after I feed my face. Thanks alot regards

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