Hi, I am a minor contributor to jedi95's SSM. I recently created the 'custom character' option for it, for example.
I have long held the view (especially since GameSpy shutdown) that Crysis 1/Wars MP should be unified to minimise fragmentation of the community. I am personally a Wars player and have little experience with C1 MP. One of my recent additions to the mod was to enable C1 features and quirks in Wars, such as destroyable turrets and HQ's that can take more than one hit. This has been done before in other SSMs, of course. Then it occurred to me that it might be possible to accommodate some C1 players if this was extended to include other things that make C1 unique, or suppress some things in Wars that are disliked. That way a 'C1 Mode' could enabled on a server. However I wanted to hear from you guys what it is that sets C1 apart or perhaps whether this is even a good idea.
Cheers.
0I have long held the view (especially since GameSpy shutdown) that Crysis 1/Wars MP should be unified to minimise fragmentation of the community. I am personally a Wars player and have little experience with C1 MP. One of my recent additions to the mod was to enable C1 features and quirks in Wars, such as destroyable turrets and HQ's that can take more than one hit. This has been done before in other SSMs, of course. Then it occurred to me that it might be possible to accommodate some C1 players if this was extended to include other things that make C1 unique, or suppress some things in Wars that are disliked. That way a 'C1 Mode' could enabled on a server. However I wanted to hear from you guys what it is that sets C1 apart or perhaps whether this is even a good idea.
Cheers.